Hello @stefanoloberti, don’t joke—thanks to you! I’m glad to see someone enthusiastically developing in a field that could use a breath of fresh air. These “suggestions” are just details to make an arbiter’s job easier, and to streamline unregulated and often “self‑managed” tournaments where there isn’t necessarily an arbiter at the table (or whoever is playing also runs the tournament, and I assure you there’s a wide underground scene in this state), and players, when they finish a game, go and record their own results; we also have to prevent them from causing damage… and whoever manages the tournament, often under stress (with a room of players waiting for their turn), shouldn’t have to say “I can’t do that” to resolve an emergency caused by a thousand factors (someone who made mistakes by touching the program, someone who entered the wrong result and only notices after the round is finished, someone who notices only when the tournament ends, etc.). The program should allow you to handle every imaginable situation. For example, in your program when you enter the last result and close the tournament to get the standings, what do you do when the guy who thought he was first realizes that his result from the last round was entered incorrectly (maybe he entered it correctly, but then someone writes the opposite result because they thought it was their board…)? Do you say, “I’m sorry, but the tournament is closed!” or would it be better to say, “No problem, I’ll reopen the tournament and enter the correct result, and then regenerate the correct standings!”?
Anyway, yes, the advice is to use 1 for a win and 0 for a loss (much more intuitive; the form shows 0‑1, not 3). The situation with a draw is open, in that often players who go to record their result at the end ask you: “How do I enter a draw?” The 5 has long been a good compromise (it sits between 0 and 1, in the middle of the keyboard and on the numeric keypad, and intuitively makes sense). Personally, I would also accept the keys “p” (draw) and “d” (draw), since pressing them normally does nothing, but that is highly debatable, and it’s not a standard in any program I know.